

- C# is designed for applications that run in mac/windows os for mac os x#
- C# is designed for applications that run in mac/windows os for mac os#
- C# is designed for applications that run in mac/windows os upgrade#
- C# is designed for applications that run in mac/windows os software#
- C# is designed for applications that run in mac/windows os code#
C# is designed for applications that run in mac/windows os code#
In the right hands, a beautifully designed application can be created without the designer having to know code at all. Unlike Visual Studio it doesn’t seem to try to straddle the link of a designer you can code in, and that is a good thing. My overall impression is that this is a great tool. While coming from the Visual Studio side of things, I am fairly use to using a form designer, It did take me a minute or two to catch on to how things are done in Interface Builder. How events and object are tied to the code and each other. While this is a Simple Tutorial I learned quite a bit about Interface Builder. This one delved into the Interface builder a little more then the previous tutorial. The second Tutorial I tried was the Simple Tutorial from.

In the end I got a little window that Popped up and said “Hello World”. And I do have to say that I kind of dug using the terminal windows (command line console for windows folks) to compile and package the application. Most of the time was just getting familiar with where things were on the Mac. It took me about ten minutes to work through. It’s a really nice text editor that lets you use rich text or plain text, for this project we were using plain text of course. Of course it doesn’t have intellisense built into it but I was game. The Tutorial was laid out nicely, and had you use TextEdit to write C# code in. It’s tradition your first project for any new programming language or style has to be Hello World, and who was I to break tradition. The first project I tried was an example on the site, the HelloWorld Tutorial.
C# is designed for applications that run in mac/windows os upgrade#
I’ll need to upgrade her computer to Tiger before I start down that road. That is why I haven’t installed MonoDevelop yet. I’m installed this stuff on my Wife's computer, so I need to be careful about what I am installing and how hardcore it is. While this isn’t as completely ambiguous as using GTK for a “windows” application, it is nice to be able to use the Interface Builder and XCode.
C# is designed for applications that run in mac/windows os for mac os#
Cocoa, is the UI for Mac OS X, so Cocoa# lets your Mono/C# code use Cocoa for the UI instead of GTK. The other thing gets installed is Cocoa# (Cocoa-Sharp).

Also I always like to know where things get installed. It gets installed in /Library/Frameworks/Mono, this is something you’ll need to know a little later.
C# is designed for applications that run in mac/windows os for mac os x#
After a little bit of reading I downloaded the Mono Framework for Mac OS X and installed it. Of course Mono Project’s web site was my first stop. Of course we use Windows XP SP2 at work, so these are the environments I am use everyday, so that is what becomes my benchmarks so to speak.Īs with any new venture I did a little research. I am so addicted to using intellisense that it is something I feel I need for writing all code. This is a pretty complete IDE, that has a designer and a code editor and includes intellisense. That being said most of the code I write is in Visual Studio. So HTML isn’t nearly as complicated as compiled code. The last thing I wrote on a Mac was a web site. It’s been a long time since I’ve written anything on a Mac. Since most of my work is done in ASP.NET and C#, these are the two components of. Good that means I won’t be in undiscovered county alone. Although after I did some research I found I wasn’t the only one that has had this idea. Well if the frameworks are that interchangeable I should be able to write code on the Mac and have it run in Windows or Linux. This idea came to me when I was watching a screencast of C# code being ran in both Mono and. This is exciting in two ways, first, who doesn’t want to write code in a language they are very comfortable with (C# for me) that will run on just about any OS. Secondly, like I said before, I am a big fan of Mac stuff, and I would love to be able to work on a Mac, even though I work in a Microsoft shop. However now with the Mono Project and .NET the idea that I can write something on the Mac, compile it to IL (Intermediate Language) and it can run in Windows is exciting.
C# is designed for applications that run in mac/windows os software#
However I work at a Microsoft shop, so there hasn’t been any really need or opportunity for me to write software for the Mac. I’ve always wanted to write software for the Mac. Writing Mac OS X on top of BSD was simply brilliant in my opinion. My Beautiful Wife has a Mac and has for a long time. Truthfully I am a huge fan of Apple’s hardware and software. I think that iTunes is one of the best pieces of software the PC has ever seen. I have a current version of Mono for windows installed on my work PC, but I had to try it on a Mac. I had listened to Hanselminutes “ State of the Mono Project” and I had to try it.

Curiosity got the best of me, It really did.
